views:

433

answers:

5

Suppose I have the following:

using(var ctx = DataContextFactory.Create(0))
{ ... Some code ... }

Why not just do the following and lose a couple of curly braces?:

var ctx = DataContextFactory.Create(0);
ctx.Dispose();

Thanks for the advice!

+16  A: 

The first is better. It ensures it is disposed even if an exception is thrown, and it correctly handles the case where Create(0) returns null (i.e. it doesn't attempt to call Dispose() on a null instance).

Marc Gravell
Thank you! That was just the type of answer I was looking for.
mkelley33
An additional minor point which no one has mentioned is that using "using" prevents you from accidentally mutating the contents of variable "ctx" after its initialization but before its disposal. You don't want to accidentally dispose a different object than you created.
Eric Lippert
+2  A: 

The using statement gives you nice syntax plus exception protection. You cannot leave the using statement without calling Dispose (it translates into a finally block with a call to dispose). In your second scenario, if you had an exception between the Create and the Dispose, you would not call dispose directly. Which is not a problem unless you are using unmanaged resources, but if you are, you will leak.

JP Alioto
+3  A: 

Where you can, use using for the reasons Marc cites. OTOH this isn't a brain dead solution as sometimes the lifetime of the object can't be defined as a lexical scope so use it reasonably.

BCS
+2  A: 

The only place you don't want to use a using block is where the disposable object is scoped outside of the function. In this case, your class should implement IDisposable and dispose of the object in its Dispose().

Jon B
I have run into cases where the lifetime of the object is shorter than the lifetime of the owner.
BCS
+5  A: 

A 'using' statement is always better because a) you can't forget to call Dispose, even as the code evolves into different code paths, and b) Dispose gets called even if there's an exception. It also checks for null before calling Dispose, which may be useful (assuming you're not just calling 'new').

One non-obvious (to me, anyway) trick with 'using' is how you can avoid excessive nesting when you have multiple disposable objects:

using (var input = new InputFile(inputName))
using (var output = new OutputFile(outputName))
{
  input.copyTo(output);
}

The VS code formatter will leave the two statements starting in the same column.

Trevor Robinson