Is it possible to sleep for an amount of time that will be accurate to less than 100 microseconds on Windows CE? The less jitter the better - ideally we'd like single digit microsecond response times.
What we really want is a 5ms timer with very low jitter - although the Windows CE WaitFor[Single|Multiple]Objects and Sleep APIs work in units of milliseconds, we can't then correct for the sub-ms time our code may take to run, so the cycle would gradually drift.
If this is not possible, that information would be very helpful too.