EDIT: Mozilla fixed the bug. This thread is dead.
EDIT: This is a Mozilla bug. See this thread: https://bugzilla.mozilla.org/show%5Fbug.cgi?id=501853
I have a sprite I use for my images here: http://www.trailbehind.com/site%5Fmedia/images/sprite.png
In FireFox 3.5, the sprite seems to get fetched every time I render an icon on my map, you can see the behavior in the Firebug Net Panel when you load this page and/or pan the map: http://www.trailbehind.com/node/1148091/
I had previously had similar problems to this in Internet Explorer, but I had eventually gotten this working in Safari 3/4, FF 2/3, and IE 6/7/8. Now, something is wrong in FF 3.5 :(
I tried to put this code in the of the document to prec-cache the image, but to no avail:
var pre = new Image();
pre.src = "/site_media/images/sprite.png";
Here's the code that later creates the map markers (and fetches the sprite image again). It might be GMaps related - it doesn't seem to fetch a sprite to draw each icon or otheer image on the left... just the map.
//returns an image-like GIcon based on a sprite
function getGIconSprite(attr) {
var myicon = new GIcon(G_DEFAULT_ICON);
myicon.sprite = {image:"/site_media/images/sprite.png", top:0};
myicon.iconSize = new GSize(16,16);
myicon.iconAnchor = new GPoint(8,8);
myicon.shadow = null;
myicon.sprite.left = attr.offset*16;
return myicon;
}