I am working with Blend and Visual Studio to create Surface content. Pretty much every item I place and customize in Blend will look different at runtime or when looked at in Visual Studio.
The cause of this seems to be because width/height is not always set in the XAML-file - only margins. If the size of the workspace is different this will obviously cause problems.
Where do I check/set the size of the project in Blend and how do I make sure that the items/animations I make in Blend will look the same when i build the project? (using absolute placement?)
Resizing a button or 2 is no big deal, but when I've made an animation and every items has changed place at runtime, things looks really stupid.
EDIT: Even if I manually set the width in XAML, it will be removed (and margins will be updated) if I ever try to resize it in design mode.