Is it critical to map a quantity of about 10000 4-8 Bytes large files (its about "publishing" single variables into shared memory for multiprocess rendering)?
How particular does OS X mmapping differ from WinXP filemapping?
Is it critical to map a quantity of about 10000 4-8 Bytes large files (its about "publishing" single variables into shared memory for multiprocess rendering)?
How particular does OS X mmapping differ from WinXP filemapping?