I am working on porting a large number of .h and .lib files from native C++ to Managed C++ for eventual use as a referenced .dll in C#.
Please, I know it'd be a lot easier to port the whole thing to .NET, but if I could I would. It's 3rd party and all I have are .lib(no exports) and .h files to work with.
Everything has been going smoothly until I hit virtual functions and now I'm having some delegate issues.
Among the errors I'm getting are:
error C3756: 'ThreadFunc': delegate definition conflicts with an existing symbol
error C2079: 'MyWrapTest::MyThreadWrap::m_threadAttr' uses undefined class 'MyWrapTest::MyThreadAttrWrap'
error C2664: 'MyWrapTest::AutoPtr::AutoPtr(T *)' : cannot convert parameter 1 from 'MyWrapTest::MyThreadAttrWrap' to 'MyThread *'
For clarity, I'll include the native code and the stuff I'm working on now. First, native code:
#ifndef MYTHREAD_HPP
#define MYTHREAD_HPP
#ifdef WIN32
#include <winsock2.h>
#include <windows.h>
#define STDCALL unsigned __stdcall
typedef unsigned (__stdcall *ThreadFunc)(void*);
#else
#define STDCALL void*
typedef void* (*ThreadFunc)(void*);
typedef unsigned int HANDLE ;
#endif
#include "generaltypes.hpp"
class MyThreadAttr;
class MyThread
{
public:
MyThread(void);
MyThread(MyThreadAttr * tta);
virtual ~MyThread() {};
virtual HANDLE start(ThreadFunc,void *, unsigned *);
virtual int stop();
static void wait(HANDLE);
#ifdef WIN32
static void wait(HANDLE, int);// msec timeout required since 'cancelThread' is no-op
#endif
static void sleep(unsigned int);
static int32 cancelThread(HANDLE hThread); // no-op on Windows (returns -1)!
#ifndef WIN32
static void setCancelStates(void);
static void endProcess();
#endif
protected:
MyThreadAttr * m_threadAttr;
void setThreadAttr(MyThreadAttr * tta);
private:
};
#endif
AND THE NEW STUFF I'M DEVELOPING:
#pragma once
#ifdef WIN32
#include <winsock2.h>
#include <windows.h>
#define STDCALL unsigned __stdcall
//typedef unsigned (__stdcall ThreadFunc)(Object^);
#else
#define STDCALL Object^
typedef unsigned int HANDLE;
#endif
#include "gentypes.hpp"
#include "AutoPtr.h"
#include "MyThread.hpp"
using namespace System;
using namespace System::Runtime::InteropServices;
namespace MyWrapTest
{
public delegate Object^ ThreadFunc(Object^ o);
ref class MyThreadAttrWrap;
//#include "MyThreadAttrWrap.h"
public ref class MyThreadWrap
{
public:
MyThreadWrap(void)
{
AutoPtr<MyThread> m_NativeMyThread(new MyThread);
};
MyThreadWrap(MyThreadAttrWrap tta)
{
AutoPtr<MyThread> m_NativeMyThread(tta);
};
/*virtual ~MyThreadWrap(){};
virtual HANDLE start(ThreadFunc,System::Object^, unsigned ^);
virtual int stop();*/
static void wait(HANDLE h)
{
m_NativeMyThread->wait(h);
};
#ifdef WIN32
static void wait(HANDLE h, int i) // msec timeout required since 'cancelThread' is no-op
{
m_NativeMyThread->wait(h, i);
};
#endif
static void sleep(unsigned int i)
{
m_NativeMyThread->sleep(i);
};
static int32 cancelThread(HANDLE hThread); // no-op on Windows (returns -1)!
#ifndef WIN32
static void setCancelStates(void);
static void endProcess();
#endif
protected:
MyThreadAttrWrap m_threadAttr;
void setThreadAttr(MyThreadAttrWrap tta);
private:
AutoPtr<MyThread> m_NativeMyThread;
};
}
Any help would be gratefully appreciated!