Hi. I had a topic 1-2 weeks ago about a "The block header has been corrupted" and "Block has been modified after being freed" error.
Somebody gave me a good tip (thanks Alexander) about setting FullDebugModeScanMemoryPoolBeforeEveryOperation to true and finally I have some indications about where is the TRUE location of the error.
The error log points to TScObj object. I have a second object very similar to this one and when I use it the error does not appear. So, this somehow confirms that the error is in this specific object (TScObj).
The log is like this:
FastMM has detected an error during a free block scan operation.
FastMM detected that a block has been modified after being freed.
Modified byte offsets (and lengths): 15656(1)
The previous block size was: 15672
This block was previously allocated by thread 0xC88, and the stack trace (return addresses) at the time was:
402EC9 [System][@ReallocMem]
40666C [System][DynArraySetLength]
40A17D [FastMM4][UpdateHeaderAndFooterCheckSums]
40674E [System][@DynArraySetLength]
4CE329 [ReadSC.pas][ReadSC][TScObj.ReadData][239]
4CDD0C [ReadSC.pas][ReadSC][TScObj.LoadFromFile][168]
4D013E [SmplCubImport.pas][SmplCubImport][TCubImport.ImportSample][164]
40461A [System][@AfterConstruction]
4DC151 [UnitAsmJob.pas][UnitAsmJob][TAsmJob.LoadSample][960]
The allocation number was: 78709
The block was previously freed by thread 0xC88, and the stack trace (return addresses) at the time was:
402E6F [System][@FreeMem]
4068A8 [System][@DynArrayClear]
405DF9 [System][@FinalizeArray]
4CE9F9 [ReadSC.pas][ReadSC][TScObj.ReadData][298]
4CDD0C [ReadSC.pas][ReadSC][TScObj.LoadFromFile][168]
4D013E [SmplCubImport.pas][SmplCubImport][TCubImport.ImportSample][164]
40461A [System][@AfterConstruction]
4DC151 [UnitAsmJob.pas][UnitAsmJob][TAsmJob.LoadSample][960]
The thing is that I don't see any place in my code where I could wrongfully allocate memory.
type
TWordTrace = array of Word;
TDiskTrc = array of Smallint;
var Tracea,Tracec: TWordTrace;
procedure TScObj.ReadData;
Var i: Integer;
DiskTrc1: TDiskTrc;
DiskTrc2: TDiskTrc;
DiskTrc3: TDiskTrc;
DiskTrc4: TDiskTrc;
begin
SetLength(DiskTrc1, H.NrOfSamples+1);
SetLength(DiskTrc2, H.NrOfSamples+1);
SetLength(DiskTrc3, H.NrOfSamples+1);
SetLength(DiskTrc4, H.NrOfSamples+1); <------ log shows error here. <- on DynArraySetLength
FStream.Seek( H.SOffset, soFromBeginning);
if H.SampleSize = 1 then
begin
for i:= 1 TO H.NrOfSamples DO
FStream.Read( DiskTrc1[i], 1);
Unpack(DiskTrc1);
for i:= 1 TO H.NrOfSamples DO
FStream.Read( DiskTrc2[i], 1);
Unpack(DiskTrc2);
etc...
end
else
begin
for i:= 1 TO H.NrOfSamples DO
begin
FStream.Read( DiskTrc1[i], 2);
DiskTrc1[i]:= Swap(DiskTrc1[i]);
end;
Unpack(DiskTrc1);
for i:= 1 TO H.NrOfSamples DO
begin
FStream.Read( DiskTrc2[i], 2);
DiskTrc2[i]:= Swap(DiskTrc2[i]);
end;
Unpack(DiskTrc2);
etc...
end;
SetLength(Tracea, H.NrOfSamples+1);
SetLength(Tracec, H.NrOfSamples+1);
SetLength(Traceg, H.NrOfSamples+1);
SetLength(Tracet, H.NrOfSamples+1); <------ log shows error here. <- on FinalizeArray
for i:=1 to H.NrOfSamples DO
begin
if DiskTrc1[i]< 0
then Tracea[i]:= 0
else Tracea[i]:= DiskTrc1[i];
if DiskTrc2[i]< 0
then Tracec[i]:= 0
else Tracec[i]:= DiskTrc2[i];
etc...
end;
end;
procedure TScObj.Unpack(VAR DiskTrc: TDiskTrc);
var i: integer;
Prev: Integer;
Recover: Integer;
begin
Prev:= 0;
for i:= 1 to H.NrOfSamples do
begin
Recover := DiskTrc[i] + Prev;
if (Recover> 32767) OR (Recover< -32768)
then Recover:= 0;
DiskTrc[i]:= Recover;
Prev:= DiskTrc[i];
end;
Prev:= 0;
for i:= 1 to H.NrOfSamples do
begin
Recover := DiskTrc[i] + Prev;
if (Recover> 32767) OR (Recover< -32768)
then Recover:= 0;
DiskTrc[i]:= Recover;
Prev:= DiskTrc[i];
end;
end;
Later during the "load from disk" procedure, the information from the temporary loader object (SC) is transfered into a more "definitive" object, like this:
TSam = class
etc...
for i:= 1 to NrOfSamples DO
begin
CMX[i].Tracea:= SC.Tracea[i];
CMX[i].Tracec:= SC.Tracec[i];
etc...
end;
Edit 2: The bug appears only when I try to open/load a very specific set of (two) files. For all other files the bug doesn't show.