I am using HASKELL for graph games. I am willing to get a suitable method for reach ability from a node to a particular node in the graph apart from using bfs or trees etc.
As I asked for code in haskell for reach ability from one node to a particular node, it is necessary to tell you that I am totally new to haskell. I have been reading the tutorials and simple examples, but when it come to implementation then I am lost. My graph is a directed graph, and say I want to check whether I can reach from node v to node w in graph.