I work on the task of porting a video codec written to perform on a PC, onto a mobile platform (in my case OMAP3430 MDK). Though my question is not related to a specific platform or language.
I ask for specific clues/ideas to bear in mind when porting a codec onto a Mobile Platform. What are the main differences of the PC and mobile environments. What are the common bottlenecks in Mobile platforms?
I would also appreciate any references to the academic publications related with such a task.