As I undestood, sample is How To - Create a ListField with check boxes
Then you can add Vector to the class where ListFieldCallback is implemented:
private Vector _checkedData = new Vector();
public Vector getCheckedItems() {
return _checkedData;
}
and update drawListRow this way:
if (currentRow.isChecked())
{
if( -1 ==_checkedData.indexOf(currentRow))
_checkedData.addElement(currentRow);
rowString.append(Characters.BALLOT_BOX_WITH_CHECK);
}
else
{
if( -1 !=_checkedData.indexOf(currentRow))
_checkedData.removeElement(currentRow);
rowString.append(Characters.BALLOT_BOX);
}
If you would use VerticalFieldManager with custom CheckBoxField, you could iterate over all fields on screen (or any manager) and check if its' checkbox field, then take a value:
class List extends VerticalFieldManager {
...
public Vector getCheckedItems() {
Vector result = new Vector();
for (int i = 0, cnt = getFieldCount(); i < cnt; i++) {
Field field = getField(i);
if (field instanceof CheckBoxField) {
CheckBoxField checkBoxField = (CheckBoxField) field;
if (checkBoxField.isChecked())
result.addElement(checkBoxField);
}
}
return result;
}
}