views:

412

answers:

3
+1  Q: 

C# Stack overflow

Hi,

I am trying to find out why i am getting a stack overflow exception. I am creating a simple card game for a school assignment and when i clone the cards to return them i get the stack overflow exception.

So i got this card class:

public class Card : ICloneable
{
    ....

    #region ICloneable Members

    public object Clone()
    {
        return this.Clone(); // <--- here is the error thrown when the first card is to be cloned
    }

    #endregion
}

and i have a class called hands witch then clones the cards:

internal class Hand
{

        internal List<Card> GetCards()
        {
            return m_Cards.CloneList<Card>(); // m_Cards is a List with card objects
        }

}

Last i got a extension method for the List:

    public static List<T> CloneList<T>(this List<T> listToClone) where T : ICloneable
    {            
        return listToClone.Select(item => (T)item.Clone()).ToList();
    }

The error gets thrown in the card class (IClonable method). "An unhandled exception of type 'System.StackOverflowException' occurred in CardLibrary.dll"

+21  A: 

You're calling yourself:

public object Clone()
{
    return this.Clone();
}

This results in infinite recursion.

Your Clone() method should copy all properties/fields to a new object:

public object Clone()
{
    Card newCard = new Card();

    newCard.X = this.X;
    // ...

    return newCard;
}

or you could use MemberwiseClone()

public object Clone()
{
    return MemberwiseClone();
}

But that gives you less control over the cloning process.

Philippe Leybaert
+1, great answer. Whenever using `MemberwiseClone()` just don't forget that it only creates a shallow copy, i.e. if a class field is a reference type, the reference is copied, but not the referenced object.
0xA3
A: 

Can you try

public object Clone()
{
    return this
}

and see if it works.

Paul McCowat
Clone is supposed to return a different object, with the same property of the actual object. Your example simply return the actual object, is not cloning at all ;)
kentaromiura
it will work.. but unexcepted things will happen :)
Yossarian
A: 

I've tended to use MemberwiseClone() for the simple data, and then implemented ICloneable throghout the hierarchy of elements that I've needed to clone, so:

public class CRMLazyLoadPrefs : ICloneable
{
    public bool Core { get; set; }
    public bool Events { get; set; } 
    public bool SubCategories { get; set; }
    public OrganisationLazyLoadPrefs { get; set; }

    public object Clone()
    {
     CRMLazyLoadPrefs _prefs = new CRMLazyLoadPrefs();
     // firstly, shallow copy the booleans
     _prefs = (CRMLazyLoadPrefs)this.MemberwiseClone();
     // then deep copy the other bits
     _prefs.Organisation = (OrganisationLazyLoadPrefs)this.Organisation.Clone();
    }
}

Where OrganisationLazyLoadPrefs also implements ICloneable and so on and so forth throughout the hierarchy.

Hope this helps, Cheers, Terry

Terry_Brown
just seen that comment from @peterchen though, will have to take a look at this in more detail - keen to follow best practice wherever possible.
Terry_Brown