I want my code to randomize between three different functions:
private void BackPack1()
{
Player.Skin.SetComponent((PedComponent)3, 3, 0);
}
private void BackPack2()
{
Player.Skin.SetComponent((PedComponent)3, 3, 1);
}
private void BackPack3()
{
Player.Skin.SetComponent((PedComponent)3, 3, 2);
}
Is there an easy way?