I created a simple example with data binding (unfortunately we have a similar case in our system). I created a funky combo box:
public class FunkyComboBox : ComboBox
{
private object currentValue = null;
public FunkyComboBox()
{
if (LicenseManager.UsageMode == LicenseUsageMode.Runtime)
this.Items.Add("Other...");
}
protected override void OnSelectedIndexChanged(EventArgs e)
{
if (!this.Text.StartsWith("Other") && currentValue != this.SelectedItem)
{
currentValue = this.SelectedItem;
BindingManagerBase bindingManager = DataManager;
base.OnSelectedIndexChanged(e);
}
}
protected override void OnSelectionChangeCommitted(EventArgs e)
{
string itemAsStr = this.SelectedItem != null ? SelectedItem.ToString() : "";
if (itemAsStr.StartsWith("Other"))
{
string newItem = "item" + this.Items.Count;
if (!Items.Contains(newItem))
{
Items.Add(newItem);
}
SelectedItem = newItem;
}
else
{
OnSelectedIndexChanged(e); //forces a selectedIndexChanged event to be thrown
base.OnSelectionChangeCommitted(e);
}
}
}
which adds new items when you click Other (in our system it opens a form where you can query database etc). Then I have a simple data object:
public class MyClass
{
private string value;
public string MyData
{
get{ return value;}
set{ this.value = value;}
}
}
And a test form with 2 controls bound to this object (some designer code removed):
public partial class Form1 : Form
{
MyClass myObj = new MyClass();
public Form1()
{
InitializeComponent();
myObj.MyData = "Nothing";
myClassBindingSource.DataSource = myObj;
}
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.textBox1 = new System.Windows.Forms.TextBox();
this.myClassBindingSource = new System.Windows.Forms.BindingSource(this.components);
this.funkyComboBox1 = new DataBindingTests.FunkyComboBox();
((System.ComponentModel.ISupportInitialize)(this.myClassBindingSource)).BeginInit();
this.SuspendLayout();
//
// textBox1
//
this.textBox1.DataBindings.Add(new System.Windows.Forms.Binding("Text", this.myClassBindingSource, "MyData", true, System.Windows.Forms.DataSourceUpdateMode.OnPropertyChanged));
//
// myClassBindingSource
//
this.myClassBindingSource.DataSource = typeof(DataBindingTests.MyClass);
//
// funkyComboBox1
//
this.funkyComboBox1.DataBindings.Add(new System.Windows.Forms.Binding("SelectedItem", this.myClassBindingSource, "MyData", true, System.Windows.Forms.DataSourceUpdateMode.OnPropertyChanged));
this.funkyComboBox1.DataBindings.Add(new System.Windows.Forms.Binding("SelectedValue", this.myClassBindingSource, "MyData", true, System.Windows.Forms.DataSourceUpdateMode.OnPropertyChanged));
//
// Form1
//
this.Controls.Add(this.textBox1);
this.Controls.Add(this.funkyComboBox1);
((System.ComponentModel.ISupportInitialize)(this.myClassBindingSource)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
private FunkyComboBox funkyComboBox1;
private System.Windows.Forms.BindingSource myClassBindingSource;
private System.Windows.Forms.TextBox textBox1;
}
If you run this code and start playing with the combo box, you will notice that the edit box changes only if you click on it. After every change a null value is set to my object and the text box is cleared. How can I make it set the correct value after every change?