I have a WinForms application which I want to translate into multiple languages. However, I do not have any experience with localizing a WinForms app, and I find very contradictory information about this subject.
Basically, what I want is:
- In the source code, I want only one file per language
- this file gets compiled into the main application on compilation - no satellite assemblies or external data files after building the application
- The user can select the language, I do not need/want auto-detection based on the operating system
- This should mainly contain strings and ints, but also a CultureInfo
Most solutions I've seen either have one .resx file per form and/or external satellite assemblies.
Do I have to roll my own? Or is there something in the framework already?
.net Framework 3.5 SP1 if that matters.
Edit: For the most part, Visual Studio already offers support for what I want, but there are two issues. When I set Form.Localizable to true I have this nice designer support, but this generates one resx per form. The idea of manually overriding it in InitializeComponent fails because it's designer-written code that will regularly be overwritten. Theoretically, I only want to a) override the creation of the ComponentResourceManager to point it to my global resx and b) change the call to ApplyResources to the overload that takes a CultureInfo as third parameter.
It seems as if I have to add a function call to my constructor thatgets called after InitializeComponent() and overrides it's behaviour. That seems terribly inefficient, but Visual Studio is right when it warns about touching InitializeComponent. At the moment, I am indeed rolling my own WinForms localization Framework...