I read the Use AsyncCallback, there is this code snippet:
using System;
using System.Threading;
using System.Runtime.Remoting.Messaging;
class MainClass
{
delegate int MyDelegate(string s);
static void Main(string[] args)
{
MyDelegate X = new MyDelegate(DoSomething);
AsyncCallback cb = new AsyncCallback(DoSomething2);
IAsyncResult ar = X.BeginInvoke("Hello", cb, null);
Console.WriteLine("Press any key to continue");
Console.ReadLine();
}
static int DoSomething(string s)
{
Console.WriteLine("doooooooooooooooo");
return 0;
}
static void DoSomething2(IAsyncResult ar)
{
MyDelegate X = (MyDelegate)((AsyncResult)ar).AsyncDelegate;
X.EndInvoke(ar);
}
}
Note that in DoSomething2
, which is an AsyncCallback
, the delegate is explicitly killed by the command EndInvoke
.
Is this really necessary? Because AsyncCallback
won't get called unless and until the delegate method is finished running.