Try this:
public void ListCounters(string categoryName)
{
PerformanceCounterCategory category = PerformanceCounterCategory.GetCategories().First(c => c.CategoryName == categoryName);
Console.WriteLine("{0} [{1}]", category.CategoryName, category.CategoryType);
string[] instanceNames = category.GetInstanceNames();
if (instanceNames.Length > 0)
{
// MultiInstance categories
foreach (string instanceName in instanceNames)
{
ListInstances(category, instanceName);
}
}
else
{
// SingleInstance categories
ListInstances(category, string.Empty);
}
}
private static void ListInstances(PerformanceCounterCategory category, string instanceName)
{
Console.WriteLine(" {0}", instanceName);
PerformanceCounter[] counters = category.GetCounters(instanceName);
foreach (PerformanceCounter counter in counters)
{
Console.WriteLine(" {0}", counter.CounterName);
}
}
You have to be aware of categories that can have multiple instances and deal with those slightly differently.