I am trying to load a *.wav file to a byte array using C# 3.0 and .NET 3.5 like this:
var fs = File.Open(filedialog.FileName, FileMode.Open,FileAccess.Read);
long numBytes = new FileInfo(filedialog.FileName).Length;
BinaryReader br = new BinaryReader(fs);
byte[] bytes = br.ReadBytes((int)numBytes);
From byte[58] and to the end (~50k bytes) all values are 127 or 128 (I guess the first ~58 bytes are header stuff?).
The wave file is playing fine in Windows media player and other players, and I am sure it is nothing wrong with it (it's recorded with the sound recorder in WinXP).
Wave file info:
BitRate: 176kbps
Audio sample size: 8bit
Audio sample rate: 22kHz
Audio format: PCM
When I try to play the byte stream using the .NET SoundPlayer it sounds terrible :-) Any idèas?
[SOLVED]
This was not the problem after all, so I'll have to continue my search for the real bug.