I have a struct that looks something like this:
[StructLayout(LayoutKind.Sequential)]
public struct in_addr {
public Anonymous1 S_un;
[StructLayoutAttribute(LayoutKind.Explicit)]
public struct Anonymous1 {
[FieldOffsetAttribute(0)]
public Anonymous2 S_un_b;
[FieldOffsetAttribute(0)]
public Anonymous3 S_un_w;
[FieldOffsetAttribute(0)]
public uint S_addr;
}
[StructLayoutAttribute(LayoutKind.Sequential)]
public struct Anonymous2 {
public byte s_b1;
public byte s_b2;
public byte s_b3;
public byte s_b4;
}
[StructLayoutAttribute(LayoutKind.Sequential)]
public struct Anonymous3 {
public ushort s_w1;
public ushort s_w2;
}
public in_addr(byte[] address) {
S_un.S_addr = (uint)BitConverter.ToInt32(address, 0);
S_un.S_un_b.s_b1 = address[0];
S_un.S_un_b.s_b2 = address[1];
S_un.S_un_b.s_b3 = address[2];
S_un.S_un_b.s_b4 = address[3];
S_un.S_un_w.s_w1 = 0;
S_un.S_un_w.s_w2 = 0;
}
}
When I try to create a new instance of this struct, every byte field is set to 0.
in_addr temp = new in_addr(bytes);
I've stepped through the struct's constructor and verified that the bytes are indeed getting assigned to the fields. But when I step out of the constructor and check the value of temp
, everything is 0.
What's causing this?