Hi all,
I m creating a inner class in a method. After that I am accessing some statements like,
public class Test extends MainScreen
{
HorizontalFieldManager hfm;
Bitmap bitmap[] = new Bitmap[100];
BitmapField[] bitmapField = new BitmapField[100];
int countBitmap = 0;
Test()
{
VerticalFieldManager vfm_Main = new VerticalFieldManager();
hfm = new HorizontalFieldManager(HorizontalFieldManager.USE_ALL_WIDTH);
vfm_Main.add(hfm);
add(vfm_Main);
}
void drawBitmap()
{
bitmap[countBitmap] = new Bitmap(100, 100);
bitmapField[countBitmap] = new BitmapField(bitmap[countBitmap]){
public void paint(Graphics g)
{
................
................
g.drawLine(x1,y1,x2,y2);
}
}
synchronized(UiApplication.getEventLock())
{
for(int i = 0 ; i < bitmapField.length; i++)
{
if(bitmapField[i] != null)
{
bitmapField[i].setBitmap(bitmap[i]);
}
}
hfm.add(bitmapField[countBitmap]);
countBitmap++;
But here the problem is after creating the bitmap & before creating the bitmapField, control goes to
synchronized(UiApplication.getEventLock()){hfm.add(bitmapField[countBitmap]); }
So before creating the bitmapField, it adds it in hfm.
So the output is coming like "Everytime a new BitmapField is added in hfm (means at the same position by replacing the previous one)". But I want the BitmapFields come next to each other in hfm.
How to do it?
Any solution why the control goes first to hfm.add() before the new bitmapField() inner class?