We have a Silverlight 2 project (game) that will require a lot of character animation. Can anyone suggest a good way to do this. Currently we plan to build the art in Illustrator, imported to Silverlight via Mike Snow's plug-in as this matches the skills our artists have.
Is key framing the animations our only option here? And if it is, what's the best way to do it? Hundreds of individual png's or is there some way in Silverlight to draw just a portion of a larger image?