Hi Guys,
This question is related to BREW framework which used in CDMA phones. But I think this topic is also related in general memory buffer for graphics.
I just want to ask is how can I write a string using IDISPLAY_DrawText in a current bitmap buffer? This bitmap buffer is used by the IDISPLAY_BitBlt to draw the whole image in the screen. My problem is if I use the IDISPLAY_DrawText, the string will not draw, because there is always a IDISPLAY_Bitblt to draw the updated bitmap buffer.
Thanks alot guys.