I think that it is not really possible. When you talk about a managed stream, I suppose you are refering to an instance of System.IO.Stream or a subclass hereof.
The members of this class take byte[] as a parameter, and that is a managed class.
I guess that the closest you can come is creating a managed byte[], and then creating a byte* in an unsafe block, and then passing the byte* to whatever needs an unmanaged reference:
unsafe function test()
{
var buffer = new byte[1024];
fixed (byte* bufferPtr = &buffer[0])
{
// Read bytes and pass the ptr to a function that needs to
// operate on data directly
}
}
But that is not exactly what you're asking for
edit: Be careful though. You mention something about async reads. As soon as you're outside the fixed boundary, the GC may move the array around in memory. And if you've passed the pointer to some "unsafe" function that continues to operate in a different thread, the pointer will point to an invalid memory location.