As a follow up tho this and this other question, I am now trying to understand (out of curiosity) if WPF totally/mostly relies on Direct3D calls (and not 2D DirectDraw ones) even for standard controls, such as buttons or even the container window itself.
Wikipedia states:
All graphics, including desktop items like windows, are based on Direct3D
Is this true? Can someone expand and provide further resources on the subject?
Any help appreciated!