Hi,
I have a set of shapes which need to be drawn on top of each other. I need to re-order them such that the smallest shape gets drawn last (i.e. it will be closest to the user). Is there any way to check whether a shape overlappes (encloses and/or intersects) another shape. I know there is a method in Rect
structure called Contains
which checks whether there is an object within it. Is there a similar method or a way to simulate it on Shapes in WPF? Thanks in advance for any help.
Cheers,
Nilu