We have the Class object (an object that reference a Class) so you can create objects from that Class object:
var classObject:Class = package.to.class.AClass;
var objectFromClass:AClass = new classObject();
Now, I want to know what object is referenced by classObject
. For example:
function Creator(classObject:Class):AClass
{
// here I want to know what class is referenced by classObject
return new classObject();
}
var classObject:Class = package.to.class.AClass;
var objectFromClass:AClass = Creator(classObject);
This works, but what if I pass a Class object that do not reference to AClass
? I want to know if this happends and make somthing about it.
--- EDIT ---
Searching I found this function
flash.utils.getQualifiedClassName(value:*):String This function returns the name of the class, for example:
var name:String = '';
// name = ''
name = flash.utils.getQualifiedClassName(package.to.class.AClass);
// name = 'AClass'
name = ''
// name = ''
var anInstance:AClass = new AClass();
name = flash.utils.getQualifiedClassName(anInstance);
// name = 'AClass'
So, all I have to do is to compare the results of that function:
function Creator(classObject:Class):AClass
{
var anInstance:AClass = new AClass();
var className:String = flash.utils.getQualifiedClassName(anInstance);
var classObjectName:String = flash.utils.getQualifiedClassName(classObject);
// here className and classObjectName are 'AClass' :)
if (className != classObjectName)
throw new Error('The classes are different');
return new classObject();
}
var classObject:Class = package.to.class.AClass;
var objectFromClass:AClass = Creator(classObject);
--- EDIT 2 ---
Another method is to use the constructor property of the Object class:
function Creator(classObject:Class):AClass
{
var tempInstance:AClass = new AClass();
var tempClassObject:Class = Object(tempInstance).constructor;
if (classObject != tempClassObject)
throw new Error('The classes are different');
return new classObject();
}