Hi All,
I am using Unity DI container. In the config file I specify the following type as :
<type type="Interfaces.ILogger,Interfaces"
mapTo = "ConcreateClasses.ConsoleLogger,ConcreateClasses" />
My understanding is that both the Interfaces dll and ConcreteClasses dll should be referenced in my project in order for this to work.
But What I want to do is not to reference the concrete implementation Classes at design time. I would like them to be loaded at runtime by specifying the path of the ConcreteClasses dll.
Is there a way to do this?
Thanks