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7
+19  Q: 

size_t vs. intptr_t

The C standard guarantees that size_t is a type that can hold any array index. This means that, logically, size_t should be able to hold any pointer type. I've read on some sites that I found on the Googles that this is legal and/or should always work:

void *v = malloc(10);
size_t s = (size_t) v;

So then in C99, the standard introduced the intptr_t and uintptr_t types, which are signed and unsigned types guaranteed to be able to hold pointers:

uintptr_t p = (size_t) v;

So what is the difference between using size_t and uintptr_t? Both are unsigned, and both should be able to hold any pointer type, so they seem functionally identical. Is there any real compelling reason to use uintptr_t (or better yet, a void *) rather than a size_t, other than clarity? In an opaque structure, where the field will be handled only by internal functions, is there any reason not to do this?

By the same token, ptrdiff_t has been a signed type capable of holding pointer differences, and therefore capable of holding most any pointer, so how is it distinct from intptr_t?

Aren't all of these types basically serving trivially different versions of the same function? If not, why? What can't I do with one of them that I can't do with another? If so, why did C99 add two essentially superfluous types to the language?

I'm willing to disregard function pointers, as they don't apply to the current problem, but feel free to mention them, as I have a sneaking suspicion they will be central to the "correct" answer.

+6  A: 

It's possible that the size of the largest array is smaller than a pointer. Think of segmented architectures - pointers may be 32-bits, but a single segment may be able to address only 64KB (for example the old real-mode 8086 architecture).

While these aren't commonly in use in desktop machines anymore, the C standard is intended to support even small, specialized architectures. There are still embedded systems being developed with 8 or 16 bit CPUs for example.

Michael Burr
But you can index pointers just like arrays, so should `size_t` also be able to handle that? Or would dynamic arrays in some far-off segment still be limited to indexing within their segment?
Chris Lutz
Indexing pointers is only technically supported to the size of the array they point to - so if an array is limited to a 64KB size, that's all that pointer arithmetic needs to support. However, MS-DOS compilers did support a 'huge' memory model, where far pointers (32-bit segmented pointers) were manipulated so they could address the whole of memory as a single array - but the arithemtic done to pointers behind the scenes was pretty ugly - when the offset incremented past a value of 16 (or something), the offset was wrapped back to 0 and the segment part was incremented.
Michael Burr
Read http://en.wikipedia.org/wiki/C_memory_model#Memory_segmentation and weep for the MS-DOS programmers who died so that we might be free.
Justicle
Hey - I'm not quite dead, yet!
Michael Burr
@Michael: You just haven't noticed yet. `:)`
sbi
Worse was that the stdlib function didn't take care of the HUGE keyword. 16bit MS-C for all `str` functions and Borland even for the `mem` functions (`memset`, `memcpy`, `memmove`). This meant you could overwrite part of the memory when the offset overflowed, that was fun to debug on our embedded platform.
tristopia
+27  A: 

size_t is a type that can hold any array index. This means that, logically, size_t should be able to hold any pointer type

Not necessarily! Hark back to the days of segmented 16-bit architectures for example: an array might be limited to a single segment (so a 16-bit size_t would do) BUT you could have multiple segments (so a 32-bit intptr_t type would be needed to pick the segment as well as the offset within it). I know these things sound weird in these days of uniformly addressable unsegmented architectures, but the standard MUST cater for a wider variety than "what's normal in 2009", you know!-)

Alex Martelli
gah! I had banished near and far pointers from my mind...until now +1
Justicle
This, along with the numerous others who jumped to the same conclusion, explains the difference between `size_t` and `uintptr_t` but what about `ptrdiff_t` and `intptr_t` - wouldn't both of these be able to store the same range of values on almost any platform? Why have both signed and unsigned pointer-sized integer types, particularly if `ptrdiff_t` already serves the purpose of a signed pointer-sized integer type.
Chris Lutz
Key phrase there is "on *almost* any platform", @Chris. An implementation is free to restrict pointers to the range 0xf000-0xffff - this requires a 16bit intptr_t but only a 12/13-bit ptrdiff_t.
paxdiablo
@Chris, only for pointers _inside the same array_ is it well-defined to take their difference. So, on exactly the same segmented 16-bit architectures (array must live inside a single segment but two different arrays can be in different segments) pointers must be 4 bytes but pointer **differences** could be 2 bytes!
Alex Martelli
A: 

I would imagine (and this goes for all type names) that it better conveys your intentions in code.

For example, even though unsigned short and wchar_t are the same size on Windows (I think), using wchar_t instead of unsigned short shows the intention that you will use it to store a wide character, rather than just some arbitrary number.

dreamlax
But there's a difference here - on my system, `wchar_t` is much larger than an `unsigned short` so using one for the other would be erroneous and create a serious (and modern) portability concern, whereas the portability concerns between `size_t` and `uintptr_t` seem to lie in the far-off lands of 1980-something (random stab in the dark on the date, there)
Chris Lutz
Touché! But then again, `size_t` and `uintptr_t` still have implied uses in their names.
dreamlax
They do, and I wanted to know if there was a motivation for this beyond simply clarity. And it turns out there is.
Chris Lutz
+13  A: 

"The C standard guarantees that size_t is a type that can hold any array index. This means that, logically, size_t should be able to hold any pointer type."

This is called a fallacy, a misconception resulting from incorrect reasoning. Why do you think the latter follows from the former?

Pointers and array indexes are not the same thing. I can envisage a conforming implementation that limits arrays to 4096 elements but pointers to any value in the massive 128-bit address space.

paxdiablo
+1 good call. Hopefully you reach 50k soon!
dreamlax
50K!!!!! (P.S. I may have had a small hand in it)
dreamlax
(Mohhh, only 50K by rounding)
dreamlax
If you're voting me up to 50K, take a break - I've reached my 200 daily limit :-) And it'll be discovered in the next security sweep anyway (suspicious voting patterns are always backed out). I'm in no hurry.
paxdiablo
I only voted on 4 answers, but on the fourth I noticed your rep didn't budge, so I figured it'd be the 200 daily limit.
dreamlax
"Pointers and array indexes are _not_ the same thing." +1
sbi
Rather than retype what I said in the comments for Alex Martelli, I'll just say thanks for the clarification, but reiterate the second half of my question (the `ptrdiff_t` vs. `intptr_t` part).
Chris Lutz
A: 

Looking both backwards and forwards, and recalling that various oddball architectures were scattered about the landscape, I'm pretty sure they were trying to wrap all existing systems and also provide for all possible future systems.

So sure, the way things settled out, we have so far needed not so many types.

But even in LP64, a rather common paradigm, we needed size_t and ssize_t for the system call interface. One can imagine a more constrained legacy or future system, where using a full 64-bit type is expensive and they might want to punt on I/O ops larger than 4GB but still have 64-bit pointers.

I think you have to wonder: what might have been developed, what might come in the future. (Perhaps 128-bit distributed-system internet-wide pointers, but no more than 64 bits in a system call, or perhaps even a "legacy" 32-bit limit. :-) Image that legacy systems might get new C compilers...

Also, look at what existed around then. Besides the zillion 286 real-mode memory models, how about the CDC 60-bit word / 18-bit pointer mainframes? How about the Cray series? Never mind normal ILP64, LP64, LLP64. (I always thought microsoft was pretensious with LLP64, it should have been P64.) I can certainly imagine a committee trying to cover all bases...

DigitalRoss
+3  A: 

I'll let all the other answers stand for themselves regarding the reasoning with segment limitations, exotic architectures, and so on.

Isn't the simple difference in names reason enough to use the proper type for the proper thing?

If you're storing a size, use size_t. If you're storing a pointer, use intptr_t. A person reading your code will instantly know that "aha, this is a size of something, probably in bytes", and "oh, here's a pointer value being stored as an integer, for some reason".

Otherwise, you could just use unsigned long for everything. Size is not everything, type names carry meaning which is useful since it helps describe the program.

unwind
I agree, but I was considering something of a hack/trick (that I would clearly document, of course) involving storing a pointer type in a `size_t` field.
Chris Lutz
+1  A: 

Article about size_t and so on :) About size_t and ptrdiff_t

Andrey Karpov