Hey,
I'm interested in what is the more efficient way of handling user data in my game. When someone is playing the game, data from the server will constantly need to be queried from the database.
So I want to know if it is more efficient to keep querying the database or to store the data from the first query in a session and then keep using the session every time I need the data.
This is probably a stupid question as I think it is going to be sessions that are better, but it's best to be 100% sure :)