Hi, I have problem with sending objects via TCPClient. At first, I serialize them into byte array and then I send them. TCPListener recieves some data, but deserializer is throwing exception "Unexpected end of stream".
Here is reciever code:
public void start()
{
TcpListener listener = new TcpListener(IPAddress.Any, 8090);
listener.Start();
while (true)
{
TcpClient client = listener.AcceptTcpClient();
processClient(client);
}
}
public void processClient(TcpClient client)
{
NetworkStream net = client.GetStream();
ReadData(net);
byte[] response = Encoding.UTF8.GetBytes("Hello from the server.");
net.Write(response, 0, response.Length);
net.Close();
client.Close();
}
void ReadData(NetworkStream netstream)
{
byte[] buffer = new byte[2048];
System.IO.MemoryStream memStream = new System.IO.MemoryStream();
netstream.ReadTimeout = 5000;
int bytes = -1;
while ((bytes = netstream.ReadByte()) != -1)
{
memStream.WriteByte((byte)bytes);
}
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter bform = new System.Runtime.Serialization.Formatters.Binary.BinaryFormatter();
Packet packet = (Packet)bform.Deserialize(memStream);
OnMessageArrived(this, new MessageEventArgs(packet.From.ToString(), packet.Data.ToString()));
memStream.Close();
netstream.Close();
}
And here is sender code:
public void sendData(string to, Packet data)
{
TcpClient client = new TcpClient();
MemoryStream mstream = new MemoryStream();
client.Connect(new IPEndPoint(IPAddress.Parse("127.0.0.1"), 8090));
if (client.Connected)
{
NetworkStream stream = client.GetStream();
System.Runtime.Serialization.Formatters.Binary.BinaryFormatter bform = new System.Runtime.Serialization.Formatters.Binary.BinaryFormatter();
bform.Serialize(mstream, data);
byte[] buffer = new byte[2048];
mstream.Read(buffer, 0, buffer.Length);
stream.Write(buffer, 0, buffer.Length);
stream.Flush();
stream.Close();
client.Close();
}
}
Sender main method: static void Main(string[] args) { SimplestTCPIP.Client client = new SimplestTCPIP.Client();
Packet packet = new Packet("client", "server", IPAddress.Parse("127.0.0.1"));
client.sendData("server", packet);
Console.WriteLine("IP: " + GetIP().ToString());
Console.Read();
}
Reciever main method:
static void Main(string[] args)
{
SimplestTCPIP.Server server = new SimplestTCPIP.Server();
server.OnMessageArrived += new SimplestTCPIP.Server.MessageArrived(server_OnMessageArrived);
Thread thread = new Thread(server.start);
thread.Start();
}
static void server_OnMessageArrived(object sender, SimplestTCPIP.Server.MessageEventArgs m)
{
Console.WriteLine(m.From + " : " + m.Text);
}