Acctually,you can change the size of the player.
before you create the movie object, attach a selector, like this:
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(keyWindowChanged:) name:UIWindowDidBecomeKeyNotification object:nil];
This way, when the new window of the player appears, you can grab it and change its size to fit your needs.
You can also add the Overlay:
- (void) keyWindowChanged: (NSNotification *) aNot {
if([[[UIApplication sharedApplication] windows] count] > 1)
{
NSArray *windows = [[UIApplication sharedApplication] windows];
UIWindow * tmp = [windows objectAtIndex:1];//[aNot object];
movOverlay = [[UIView alloc] initWithFrame:CGRectMake(10, 40, 30, 40)];
movOverlay.backgroundColor = [UIColor purpleColor];
[tmp addSubview:movOverlay];
...
}
}
all the best, RonB