i've read a blog about DDD from Matt Petters
and according and there it is said that we create a repository (interface) for each entity and after that we create a RepositoryFactory that is going to give instances (declared as interfaces) of repositories
is this how project are done using DDD ?
i mean, i saw projects that i thought that they use DDD but they were calling each repository directly, there was no factory involved
and also
why do we need to create so much repository classes, why not use something like
public interface IRepository : IDisposable
{
T[] GetAll();
T[] GetAll(Expression<Func> filter);
T GetSingle(Expression<Func> filter);
T GetSingle(Expression<Func> filter, List<Expression<Func>> subSelectors);
void Delete(T entity);
void Add(T entity);
int SaveChanges();
}
i guess it could be something with violating the SOLID principles, or something else ?