.NET has added the "Managed Addin Framework" that might fit the bill. It has the following features:
- Isolation. Plugins run in their own AppDomain if desired, or even their own process if you need that level of isolation.
- Contractual communication. You setup contracts and this is the only thing you distribute to plugin authors. They need not know about any other aspect of your application.
- Discovery. Has a builtin mechanism for sniffing out plugins from a folder full of assemblies.
- Security. Sets of CASPOLs are automatically applied when you load a plugin. There are a few options builtin to make this easy (see AddInSecurityLevel Enum).
Most approaches to isolation also limit communication and UI integration. MAF attempts to get around those limitations. It requires that you setup contractual communication pipelines, but will perform most of the work you would normally have to do yourself.
An example would be stitching together UI pieces running in two seperate processes (this is magic) or being able to raise events across an AppDomain or process. These things are non-trivial, but MAF helps a lot in this regard.
Sample
Here's a simple example. As the "Shell" author, you'll be supplying a contract to your plugin authors. Here's a typical contract (it's just an abstract class):
public abstract class Calculator
{
public abstract double Add(double a, double b);
public abstract double Subtract(double a, double b);
public abstract double Multiply(double a, double b);
public abstract double Divide(double a, double b);
}
If a plugin author wanted to write a plugin, they would simply subclass this contract and add the "Addin" attribute:
[AddIn("Sample Calculator AddIn", Version="1.0.0.0")]
public class SampleCalculatorAddIn : Calculator
{
public override double Add(double a, double b)
{
return a + b;
}
public override double Subtract(double a, double b)
{
return a-b;
}
public override double Multiply(double a, double b)
{
return a * b;
}
public override double Divide(double a, double b)
{
return a / b;
}
}
And here's how you would load these addins and interact with them:
// In this sample we expect the AddIns and components to
// be installed in the current directory
String addInRoot = Environment.CurrentDirectory;
// Check to see if new AddIns have been installed
AddInStore.Rebuild(addInRoot);
// Look for Calculator AddIns in our root directory and
// store the results
Collection<AddInToken> tokens =
AddInStore.FindAddIns(typeof(Calculator), addInRoot);
// Ask the user which AddIn they would like to use
AddInToken calcToken = ChooseCalculator(tokens);
// Activate the selected AddInToken in a new AppDomain set sandboxed
// in the internet zone. You can find out what this gives access
// to by running "mscorcfg.msc", but essentially this will limit
// any access to the filesystem and other obvious OS services.
// Use of reflection is also very limited in this zone.
Calculator calculator =
calcToken.Activate<Calculator>(AddInSecurityLevel.Internet);
// Run the read-eval-print loop
RunCalculator(calculator);
That's pretty much the gist. There's obviously more to it than that, but you get the idea.
Further Reading
Good intro article
http://msdn.microsoft.com/en-us/magazine/cc163476.aspx
Overview on MSDN
http://msdn.microsoft.com/en-us/library/bb384200.aspx
System.Addin on Codeplex (lots of samples)
http://www.codeplex.com/clraddins
Tools
Pipeline Builder (helps to generate communication pipeline between shell and addins)
http://clraddins.codeplex.com/wikipage?title=Pipeline%20Builder&referringTitle=Home
Fx-Cop rules for System.Addin
http://clraddins.codeplex.com/wikipage?title=Add-in%20FxCop%20Rules&referringTitle=Home