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564

answers:

1

The GameKit in iPhone SDK 3.0 create a peer-to-peer bluetooth connection between two iPhones, using Server-client model. In the bluetooth spec, up to 7 clients can be connected to a server. But in GameKit document, there is no words for this issue. Does it means a GameKit server can connect more than 7 clients? If yes, does that mean some clients is in sleep mode?

Thanks!

+1  A: 
Typeoneerror
I agree. from the documentation on bluetooth it seems that two devices is their recommendation. And I agree that wifi would probably make for a much easier implementation. @Soloman since there seems to be no documentation why not write up some code and just see how many connections you can get before it freaks out :)
gruntled