Assuming you are using the latest version of waf (1.5.9 at the time of writing), wild cards can be specified via the glob()
method on the build context. So you can write the following:
bld.new_task_gen(
features = 'cc cshlib',
source = bld.glob('*.c'),
target='mylib')
If you were using an older version of waf that doesn't have glob, then there is a method find_sources_in_dirs
that you can use:
lib = bld.new_task_gen(
features = 'cc cshlib',
target = 'mylib')
lib.find_sources_in_dirs('.')
This method is still in Waf but is slated for deprecation and may eventually disappear.
The srcdir
and blddir
variables are optional now so you don't need them - they default to "." and "build" anyway. You shouldn't prepend "lib" to the target name, this is done automatically in a platform specific way (on Windows no lib is added and shared libraries use .dll). Debug vs Release build is a surprisingly thorny issue. Originally Waf included this feature, but it was dropped at some point and never re-added. It's a common request on the mailing list so may resurface in the future. Meanwhile you could do a lot worse than use gjc's cflags module. Just add it to your project directory. The final wscript would then be:
VERSION='0.0.1'
APPNAME='mylib'
def set_options(opt):
opt.tool_options('compiler_cc')
opt.tool_options('cflags', tooldir='.')
def configure(conf):
conf.check_tool('compiler_cc')
conf.check_tool('cflags', tooldir='.')
def build(bld):
bld.new_task_gen(
features = 'cc cshlib',
source = bld.glob('*.c'),
target=APPNAME)
And to set up a debug build you would run the following:
./waf configure -d debug
If you are using libraries in their own sub-directories, then you should probably have a top level wscript and use the bld.add_subdirs()
technique to add library/program directories. Each sub-directory would have its own wscript_build file. You can then use the export_incdirs
and uselib_local
properties to specify the correct include directories between library and program "modules".