The right way is to fix the overflow, but....
You can give yourself a bigger stack:-
using System.Threading;
Thread T = new Thread(threadDelegate, stackSizeInBytes);
T.Start();
You can use System.Diagnostics.StackTrace FrameCount property to count the frames you've used and throw your own exception when a frame limit is reached.
Or, you can calculate the size of the stack remaining and throw your own exception when it falls below a threshold:-
class Program
{
static int n;
static int topOfStack;
const int stackSize = 1000000; // Default?
// The func is 76 bytes, but we need space to unwind the exception.
const int spaceRequired = 18*1024;
unsafe static void Main(string[] args)
{
int var;
topOfStack = (int)&var;
n=0;
recurse();
}
unsafe static void recurse()
{
int remaining;
remaining = stackSize - (topOfStack - (int)&remaining);
if (remaining < spaceRequired)
throw new Exception("Cheese");
n++;
recurse();
}
}
Just catch the Cheese. ;)