How do you change controls' Z-order in MFC at design time - i.e. I can't use SetWindowPos or do this at runtime - I want to see the changed z-order in the designer (even if I have to resort to direct-editing the .rc code).
I have an MFC dialog to which I am adding controls. If there is overlap between the edges of the controls, I want to bring one to the front of the other. In Windows Forms or WPF, etc. I can Bring to Front, Send to Back, Bring Forward, Send Back. I don't find these options in MFC, nor can I tell how it determines what is in front, as a control just added is often behind a control that was there previously. How can I manipulate the Z-order in MFC? Even if I have to manipulate the .rc file code directly (i.e. end-run around the designer).