I have been using Visual Studio 2005 under Windows XP Pro 64-bit for C and C++ projects for a while. One of the popular tricks I have been using from time to time in the debugger was to remember a numeric pointer value from the previous debugging run of the program (say 0x00000000FFAB8938
), add it to watch window with a proper typecast (say, ((MyObject *) 0x00000000FFAB8938)->data_field
) and then watch the memory occupied by the object during the next debugging run. In many cases this is quite a convenient and useful thing to do, since as long as the code remains unchanged, it is reasonable to expect that the allocated memory layout will remain unchanged as well. In short, it works.
However, relatively recently I started using the same version of Visual Studio on a laptop with Windows Vista (Home Premium) 64-bit. Strangely enough, it is much more difficult to use this trick in that setup. The actual memory address seems to change rather often from run to run for no apparent reason, i.e. even when the code of the program was not changed at all. It appears that the actual address is not changing entirely randomly, it just selects one value from a fixed more-or-less stable set of values, but in any case it makes it much more difficult to do this type of memory watching.
Does anyone know the reason of this behavior in Windows Vista? What is causing the change in memory layout? Is that some external intrusion into the process address space from other [system] processes? Or is it some quirk/feature of Heap API implementation under Vista? Is there any way to prevent this from happening?