I've just found some C++ code (at http://msdn.microsoft.com/en-us/library/k8336763%28VS.71%29.aspx), which uses a technique I've never seen before to add types to an existing class:
class Testpm {
public:
void m_func1() { cout << "m_func1\n"; }
int m_num;
};
// Define derived types pmfn and pmd.
// These types are pointers to members m_func1() and m_num, respectively.
void (Testpm::*pmfn)() = &Testpm::m_func1;
int Testpm::*pmd = &Testpm::m_num;
int main() {
Testpm ATestpm;
Testpm *pTestpm = new Testpm;
// Access the member function
(ATestpm.*pmfn)();
(pTestpm->*pmfn)(); // Parentheses required since * binds
// Access the member data
ATestpm.*pmd = 1;
pTestpm->*pmd = 2;
cout << ATestpm.*pmd << endl
<< pTestpm->*pmd << endl;
}
Can someone please tell me what this technique for defining derived types is called, or point me to some documentation on it? I've never come across it in 13 years of using C++, and would like to end my ignorance.