Does anyone know what Socket.UseOnlyOverlappedIO does, and if so, does it affect performance? There seems to be no real explanation on MSDN.
Thanks in advance.
Does anyone know what Socket.UseOnlyOverlappedIO does, and if so, does it affect performance? There seems to be no real explanation on MSDN.
Thanks in advance.
It causes the socket to used Overlapped I/O instead of blocking. On single processor/single core systems, this can lead to some performance benefits, but it tends to be less useful on multiprocessing systems.