Hi,
Problem in drawing a semi transparent PNG image on TBitmap object.
If the TBitmap's ,HandleType is set to bmDDB, then the canvas is drawn transparent. But the problem is it doesn't work on all kinds of machines (for ex: Windows on apple computers).
When a TBitmap's HandleType property is set to bmDIB, canvas background is drawn white.
bmp.HandleType := bmDIB;
I tried setting Brush style to bsClear. But it draws the transparent pixels in black color.
How can I draw an image preserving its transparency and smooth curved edges.
Thanks Pavan.