Hi.
I'm working on a cross-platform 2D engine for mobile devices (Windows Mobile 6 and Android). My Windows version is pretty much ready, but I still need to make sure the same functionality is available on Android.
What I want is one Makefile
in the root of the project and several Makefile
's for the project itself and the test applications.
Makefile
---Engine
------Makefile
------src
------bin
------intermediate
---Tests
------TestOne
---------Makefile
---------src
---------bin
---------intermediate
------TestTwo
---------Makefile
---------src
---------bin
---------intermediate
I'm basing my attempts on the following Makefile
:
include ../makeinclude
PROGS = test1
SOURCES = $(wildcard *.cpp)
# first compile main.o and start.o, then compile the rest
OBJECTS = main.o start.o $(SOURCES:.cpp=.o)
all: $(PROGS)
clean:
rm -f *.o src
test1: $(OBJECTS)
$(LD) --entry=_start --dynamic-linker system/bin/linker -nostdlib -rpath system/lib -rpath $(LIBS) -L $(LIBS) -lm -lc -lui -lGLESv1_CM $^ -o ../$@
acpy ../$(PROGS)
.cpp.o:
$(CC) $(CFLAGS) -I $(GLES_INCLUDES) -c $*.cpp $(CLIBS)
However, I'm not very good with these things. What I want is for it to take the .cpp's that are in the src
folder, compile them to .o and put them in the intermediate
folder and, finally, compile the .o's to the compiled exe and put it in the bin
folder.
I've managed to get clean to work like this:
cd intermediate && rm -f *.o
However, I can't get it to retrieve the .cpp's, compile them and put them in the intermediate
folder.
I've looked at several other Makefiles
, but none do the things I want to do.
Any help is appreciated.