views:

536

answers:

2

Can I develop an application targeted to run on CE 5.0 using the Visual Studio 2005/CE 6.0 development environment? Or do I need to find the CE 5.0 development downloads on microsoft.com rather than the latest CE 6.0 ones?

Having been 'given' a hardware platform of an ARM based touch device running CE 5.0, along with an SDK from the device's manufacturer, I am now looking at the feasibility of porting our C++, VS2008 built, Windows XP/Vista/7 application to run on the smaller platform.

This is our first foray into the world of CE, so please forgive any ignorance on the subject.

A: 

I'd recommend sticking with the v5 stuff. You could probably get binaries that would run, but none of the debugging tools would work.

Here's a link to the SDK:

http://www.microsoft.com/downloads/details.aspx?familyid=83A52AF2-F524-4EC5-9155-717CBE5D25ED&displaylang=en

JoelHess
You are mixing Windows CE and Windows Mobile. At least that is what happened with the link you provided
Shaihi
+1  A: 

This question is a bit old and possibly stale at this point, but I thought I'd toss in an answer for future views on the subject. After all, as much as I like CE 5.0, its a bit old and stale itself. :)

First off, understand that Visual Studio 2005 and the CE 6 dev environment are two distinct entities. While CE 6 runs as something of a plug-in for and depends upon VS 2005, the converse is not true. So if you’re doing CE 5.0 application development, you can just as easily do it with (standalone) VS 2005 as VS 2008, so long as you have a suitable SDK with which to link your Smart Device project.

As for developing for or porting to a CE 5.0 platform, you’ll definitely need to stick with the CE 5.0 bits only. Consider CE 6.0 to be a completely different OS with a completely different memory model, user/access paradigm, etc. Microsoft provides the Standard SDK for Windows CE 5.0 as a free download, available here:

http://www.microsoft.com/downloads/details.aspx?displaylang=en&FamilyID=fa1a3d66-3f61-4ddc-9510-ae450e2318c3

Note that the SDK linked to by JoelHess is for Windows Mobile 5.0, which differs in significant ways from Windows CE 5.0.

Alternately, you mention an SDK from the device manufacturer…this type of custom SDK typically includes all or significant portions of the Standard SDK plus the device-specific components required to get your platform up-and-running.

A final point: you only mention developing an application targeted to CE 5.0, but if you also need to be able to build the platform image, you’ll need Platform Builder 5.0. A 120-day eval edition is available from Microsoft (unable to post a second link due to my obvious newb-ness).

Brian C Webb