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While trying to write a custom control I've come across a problem with the System.Windows.Forms.TextFormatFlags enum in combination with the Visual Studio (2005/2008) editor. The reason for this problem seems to come from the fact that this enum has multiple members which map to a zero value. Selecting any of these members (GlyphOverhangPadding, Left, Default, Top) results in the editor setting the property to

this.customControl.TextFormatFlags = System.Windows.Forms.TextFormatFlags.GlyphOverhangPadding;

The code compiles, as expected. However, selecting any non-zero member (e.g. "Right") from the editor's property grid results in the following:

this.customControl.TextFormatFlags = System.Windows.Forms.TextFormatFlags.Left, Default, Top, Right;

Obviously this does not compile. Selecting more than one non-zero member (Through a UITypeEditor, e.g. "Right | Bottom") results in the following:

this.customControl.TextFormatFlags = ((System.Windows.Forms.TextFormatFlags)((System.Windows.Forms.TextFormatFlags.Left, Default, Top, Right | System.Windows.Forms.TextFormatFlags.Left, Default, Top, Bottom)));

As you can see, the editor adds three of the four zero-value members to any selected item.

If you wish to reproduce this issue:

  • Create a new project in Visual Studio 2005/2008 (Windows Forms Application)
  • Add a Custom Control to the project.
  • Add a private field and public property to the new class:

    private TextFormatFlags tff = TextFormatFlags.Default;

    public TextFormatFlags TFFProperty { get { return this.tff; } set { this.tff = value; } }

  • Compile the code

  • Open Form1 in the designer and add CustomControl1 to it
  • The code compiles fine
  • Now open the properties of CustomControl1 in the editor's PropertyGrid
  • You should see the TFFProperty under the "Misc" section
  • The property offers several values, most of which contain a comma.
  • Selecting any of the values with a comma (e.g. "Left, Default, Top, HorizontalCenter) results in non compilable code

The same happens if you create your own enum with the Flags attribute and add more than one member mapped to zero (which is a kind of malformed flags enum?). I've verified that this is not a bug with the UITypeEditor I'm using (The same problem occurs without using the UITypeEditor). I've tried to circumvent the problem with a Converter, so far without success. If anyone has any ideas on how to solve this problem I'd be glad to hear them.

+3  A: 

I checked through the various classes in the System.ComponentModel.Design.Serialization namespace using Reflector, and I think the CodeDom serializer is being a bit naughty.

Enums get handled by EnumCodeDomSerializer.Serialize, whose purpose is to take an enum and turn it into a System.CodeDom.CodeExpression object that represents what you see in the designer file.

This method correctly uses CodeBinaryOperatorExpression to handle the | aspect of the expression. However, for the individual enum values, it uses Enum.ToString via EnumTypeConverter and sticks the resulting string directly into the expression tree.

I think Enum.ToString is the ultimate cause of what you're seeing:

If multiple enumeration members have the same underlying value and you attempt to retrieve the string representation of an enumeration member's name based on its underlying value, your code should not make any assumptions about which name the method will return.

Admittedly the MSDN page on Enum.ToString doesn't talk about the commas, but it still doesn't seem safe to rely on the output of Enum.ToString being a valid C# expression.

I'm not sure what this means for your control:

  • Clearly you can define your own replacement for TextFormatFlags and do it without the duplicated zero flags
  • You may be able to hack it with a custom type converter, maybe one that converts to InstanceDescriptor. This gives you a little more control over what appears in the designer-generated code.
  • You could possibly expose an int to the designer serializer but a TextFormatFlags to the property grid

Edit: The comma-separated list behaviour of Enum.ToString is in fact documented

Tim Robinson
+1 I would add that defining multiple named values on the same enum and expecting any meaningful roundtrip to work is 'unrealistic' no matter how annoying.
ShuggyCoUk
Thank you for the quick answer, I feared as much. I guess I'll go with my own enum for now which can than be mapped back to TextFormatFlags.Shuggy: If this were my own enum, I wouldn't have added multiple members which map to zero (It's bad design imho). To say the least, it's confusing to select TextFormatFlags.Left and get TextFormatFlag.GlyphOverhangPadding in return.The property grid actually displays it as follows:GlyphOverhangPaddingGlyphOverhangPaddingGlyphOverhangPaddingGlyphOverhangPaddingLeft, Default, Top, RightLeft, Default, Top, BottomLeft, Default, Top, Internal...
Markus Pfeiffer