Below is an article about .net framework's use of patterns. I'm not sure I understand the bolded part in the excerpt below. Is it implying if you change the details of creating the object, you (might) change the constructor arguments?
There are many cases in the Framework where you can obtain a new instance of a struct or class without calling its constructor yourself. The System.Convert class contains a host of static methods that work like this. To convert an integer to a Boolean, for example, you can call Convert.ToBoolean and pass in the integer. The return value of this method call is a new Boolean set to "true" if the integer was non-zero and "false" otherwise. The Convert class creates the Boolean for you with the correct value. Other type conversion methods work similarly. The Parse methods on Int32 and Double return new instances of those objects set to the appropriate value given only a string.
This strategy for creating new object instances is known as a Factory pattern. Rather than invoking the object's constructor, you can ask the object factory to create the instance for you. That way, the factory class can hide the complexity of object creation (like how to parse a Double out of a string). If you wanted to change the details of creating the object, you'd only have to change the factory itself; you would not have to change every single place in the code where the constructor is called.
From: http://msdn.microsoft.com/en-us/magazine/cc188707.aspx.