views:

622

answers:

4

Basically, I want something like this:

Dictionary<object, string> dict = new Dictionary<object, string>();
dict.Add(null, "Nothing");
dict.Add(1, "One");

Are there any built into the base class library that allow this? The preceding code will throw an exception at runtime when adding the null key.

Thanks

+5  A: 

You could avoid using null and create a special singleton value class that does the same thing. For example:

public sealed class Nothing
{ 
  public static readonly Nothing Value = new Nothing(); 
  private Nothing() {}
}

Dictionary<object, string> dict = new Dictionary<object, string>();
dict.add(Nothing.Value, "Nothing");
dict.add(1, "One");

This approach will fail to work if you intend to make your collection more strongly typed - let's say for example you want the key to be a string. Since string is sealed you can't inherit from it to create a "special value" substitute for null. Your alternatives become a bit more complicated. You could:

  1. Create some special constant value to represent the "empty" / "null" case. Kind of hacky and definitely a path to confusion. This can be a viable approach if the dictionary is completely private to some implementation class and you can write some Encode/Decode utility methods to avoid spreading the knowledge of how you translate keys all over the place.
  2. Create your own implementation of IDictionary that internally delegates to a Dictionary<> instance - except for the case of null. This violates the documented expectations for the IDictionary<> interface which does say that null keys should throw an exception. But you may be able to get away with it if it's the only way to solve your real problem. This only works if you own and create the dictionary instance.
  3. Find a way to solve your problem without storing a "null" key in the dictionary. For example, consider not populating the null key in the dictionary and having some special case logic to deal with it. Keys have to be hashable and comparable to work with the underlying implementation, which is why null is prohibited normally.

As an aside, does your dictionary key really need the key to be object? This can lead to subtle bugs due to reference equality being used where you may have intended Equals() to be evaluated as the basis for comparison.

LBushkin
The application for this is Component One user control C1FlexGrid.ImageMap which is basically to map values stored in a grid to an image. Basically, I don't have control over the data, some of them are null.
Clyde
So unfortunately I can't use a mock object like the Nothing suggestion.
Clyde
However, thanks for the == vs Equals warning....you just saved me some time tracking down a different problem..
Clyde
Consider making the Value field readonly.
Maximilian Mayerl
+2  A: 

NameValueCollection can take a null key but it does not implement IDictionary. It would however be pretty easy to derive from DictionaryBase and provide Add/Remove/Indexers etc that simply replace null with something built in like:

class MyDictionary : DictionaryBase {
    private readonly object nullKey = new object();

    void Add(object key, string value) {
       if ( key == null ) { key = nullKey; }
       .. call base methods
    }

}
Josh Einstein
+1  A: 

How about this?

public class NullableDictionnary<T1, T2> : Dictionary<T1, T2>
{
    T2 null_value;

    public T2 this[T1 key]
    {
        get
        {
            if (key == null)
            { return null_value; }
            return base[key];
        }
        set
        {
            if (key == null)
            { null_value = value; }
            else
            { base[key] = value; }
        }
    }
}
jestro
Be wary of all the other functions you've now invalidated -- Count, Add, Clear, ContainsKey, ContainsValue, etc ...I mean, if you are just hacking, okay, but I dislike the idea of creating a "NullableDictionary" class if you are going to do that. When a hack is clearly a hack, you're less likely to get bit by it later.
phillipwei
A: 

Does the key literally need to be NULL? The key in the collection works out to be an index. It doesn't make a lot of sense to me to have NULL for an index in a collection.

Maybe create a new class


public class ObjectEntry
{
    public object objRef;
    public string desc;

    public ObjectEntry(object objectReference)
    {
        objRef = objectReference;
        if (objRef = null) {desc = "Nothing";}
        else {desc = objRef.Description;} //or whatever info you can get from a proper objRef value
    }
}

newObj = new ObjectEntry(null);
dict.add(newObj, newObj.desc);
Superstringcheese