I use QCompleter with QLineEdit, and I want to update QCompleter's model dynamically. i.e. the model's contents are updated according to QLineEdit's text.
1) mdict.h
#include <QtGui/QWidget>
class QLineEdit;
class QCompleter;
class QModelIndex;
class mdict : public QWidget
{
Q_OBJECT
public:
mdict(QWidget *parent = 0);
~mdict() {}
private slots:
void on_textChanged(const QString &text);
private:
QLineEdit *mLineEdit;
QCompleter *mCompleter;
};
2) mdict.cpp
#include <cassert>
#include <QtGui>
#include "mdict.h"
mdict::mdict(QWidget *parent) : QWidget(parent), mLineEdit(0), mCompleter(0)
{
mLineEdit = new QLineEdit(this);
QPushButton *button = new QPushButton(this);
button->setText("Lookup");
QHBoxLayout *layout = new QHBoxLayout(this);
layout->addWidget(mLineEdit);
layout->addWidget(button);
setLayout(layout);
QStringList stringList;
stringList << "m0" << "m1" << "m2";
QStringListModel *model = new QStringListModel(stringList);
mCompleter = new QCompleter(model, this);
mLineEdit->setCompleter(mCompleter);
mLineEdit->installEventFilter(this);
connect(mLineEdit, SIGNAL(textChanged(const QString&)),
this, SLOT(on_textChanged(const QString&)));
}
void mdict::on_textChanged(const QString &)
{
QStringListModel *model = (QStringListModel*)(mCompleter->model());
QStringList stringList;
stringList << "h0" << "h1" << "h2";
model->setStringList(stringList);
}
I expect when I input "h", it should give me a auto-complete list with "h0", "h1", and "h2" and I could use keyborad to select item. But it doesn't behavior as I expected.
It seems that the model should be set before QLineEdit emits "textChanged" signal. One way is to reimplement "keyPressEvent", but it involves many conditions to get QLineEdit's text.
So, I want to know is there an easy way to update QCompleter's model dynamically?