At my university most of my classes have been in Java. I have also recently learned C# (and the Visual Studio environment) at a summer internship. Now I'm taking an Intro to Computer Graphics class and the grad student teaching the class prefers us to use C++ to access the OpenGL bindings via GLUT.
Does anyone have any good resources on how to make a good transition from Java/C# to C++? Obviously pointers are going to be a big issue, but any other things I should be looking out for? Any tutorials, guides, etc. would be very helpful!
Thanks!