In a language were both are available, would you prefer to see an instance constructor or a static method that returns an instance? For example, if you're creating a string
from a char[]
:
String.FromCharacters(chars)
new String(chars)
In a language were both are available, would you prefer to see an instance constructor or a static method that returns an instance? For example, if you're creating a string
from a char[]
:
String.FromCharacters(chars)
new String(chars)
Static Method. Then you can return a null, rather than throwing an exception (unless a reference type)
I prefer instance constructor, just because that makes more sense to me, and there's less potential ambiguity with what you're trying to express (ie: what if FromCharacters is a method which takes a single character). Certainly subjective, though.
In Effective Java, 2nd edition, Joshua Bloch certainly recommends the former. There are a few reasons I can remember, and doubtless some I can't:
The downsides:
I personally prefer to see a normal constructor, since contructors should be used to construct. However, if there is a good reason to not use one, ie if FromCharacters explicitly stated that it didn't allocate new memory, it would be worthwhile. The "new" in the invocation has meaning.
There's a paper from ICSE'07 that studied the usability of constructors vs. factory patterns. While I prefer factory patterns, the study showed that developers were slower in finding the correct factory method.
http://www.cs.cmu.edu/~NatProg/papers/Ellis2007FactoryUsability.pdf
If your object is immutable, you may be able to use the static method to return cached objects and save yourself the memory allocation and processing.
I write a constructor when creating the instance has no side effects, i.e. when the only thing the constructor is doing is initializing properties. I write a static method (and make the constructor private) if creating the instance does something that you wouldn't ordinarily expect a constructor to do.
For example:
public class Foo
{
private Foo() { }
private static List<Foo> FooList = new List<Foo>();
public static Foo CreateFoo()
{
Foo f = new Foo();
FooList.Add(f);
return f;
}
}
Because I adhere to this convention, if I see
Foo f = Foo.CreateFoo();
Bar b = new Bar();
while reading my code, I have a very different set of expectations about what each of those two lines is doing. That code isn't telling me what it is that makes creating a Foo different from creating a Bar, but it's telling me that I need to look.
It depends. For languages in which using an instance constructor is "normal", I would generally use one unless I had good reason not to. This follows the principle of least surprise.
By the way, you forgot another common case: A null/default constructor paired with an initialization method.
As Jon Skeet paraphrased Josh Bloch, there are a number of reasons why a static factory method is preferable to a constructor in many cases. I would say that if the class is a simple one with no expensive setup or complicated usage, stay with the idiomatic constructor. Modern JVMs make object creation extremely fast and cheap. If the class might be subclassed or you are able to make it immutable (a big advantage for concurrent programming, which is only going to get more important), then go with the factory method.
One more tip. Don't name the factory method Foo.new*
or Foo.create*
. A method with these names should always return a new instance, and doing so misses one of the big advantages of the factory method. A better naming convention is Foo.of*
or Foo.for*
. The new Google Collections Library does a great job of this, imho.