I'm interested in teaching myself different data structures, something I currently know very little about. My plan is to implement a few key structures so I understand how they work. I'm looking for suggestions on important data structures to start with.
I'm primarily interested in data structures that are relevant to search applications (e.g. Google / Lucene) and the general trade-off between delayed computation and precomputation. I'm also interested in distributed data structures -- data structures that can scale across hundreds / thousands of servers -- and probabilistic data structures -- data structures that help finding an approximate answer but do not need to always be correct.
Wikipedia has a list of data structures. I am currently considering:
- Hash table
- B+-Tree
- R-Tree
- KD-Tree
- Radix-Tree
- Bloom filter
Are there better choices?
Finally, is there any (major) problem with implementing these structures in a language like F#?