I was playing around with papervision3D and want to create a reflexion to a group of planes. I load dynamically images through XML...
Using bitmapMaterial the result of reflexion doesn't appear in right order place. Does anyone know how to fix that?
ex: pic1, pic2, pic3, pic4 (normal pics above) pic2, pic4, pic1, pic3 (reflection appears) it appears in random order....sets
private function createReflection(tabItems:Array) {
for (var index=0;index<tabItems.length;index++) {
// Load photos into bitmap data
var loadBitmap:LoadBitmap = new LoadBitmap(tabItems[index].image);
loadBitmap.addEventListener(CustomEventCenter.OBJECT_USED, handleBitmap);
}
}
private function handleBitmap(event:CustomEventCenter):void
{
var bitmapTexture = event._name.bitmap;
// Create reflection planes
var bitmapMaterial:BitmapMaterial = new BitmapMaterial(bitmapTexture);
plane2 = new Plane(bitmapMaterial, PLANE_WIDTH, PLANE_HEIGHT, PLANE_SEGMENT_WIDTH, PLANE_SEGMENT_HEIGHT);
tabPlanes2.push(plane2);
trace("Plane 2 index: "+plane2.id);
scene.addChild(plane2);
animatePlane2(tabPlanes2);
}
In loadBitmap class:
private function handleLoadedBitmap(event:Event):void
{
var xPos:uint = 0;
var bitmapData:BitmapData = new BitmapData((loadBMP.width), (loadBMP.height), false, COLOR);
bitmapData.draw(loadBMP);
dispatchEvent(new CustomEventCenter(CustomEventCenter.OBJECT_USED, { bitmap:bitmapData }));
}